Verzeichnis der dokumentierten lfuns¶
- AddAction()
 - AddAdjective()
 - AddAmount()
 - AddClass()
 - AddCmd()
 - ADDCMD() - BEISPIELE
 - AddDefender()
 - AddDetail()
 - AddExit()
 - AddExp()
 - AddExtraLook()
 - AddFixedObject()
 - AddFuel()
 - AddFun()
 - AddId()
 - AddInfo()
 - AddItem()
 - AddKnownPotion()
 - AddMiniQuest()
 - AddMoney()
 - AddMsg()
 - AddPlant()
 - AddPluralId()
 - AddPursuer()
 - AddReadDetail()
 - AddResistanceModifier()
 - AddRoomMessage()
 - AddRoute()
 - AddSingularId()
 - AddSmells()
 - AddSounds()
 - AddSpecialDetail()
 - AddSpecialExit()
 - AddSpecialInfo()
 - AddSpell()
 - AddToMenu()
 - AddTouchDetail()
 - AddVItem()
 - AllGroups()
 - AllMaterials()
 - AssocMember()
 - Attack()
 - AutoAttack()
 - BecomesNetAlive()
 - BecomesNetDead()
 - CannotSee()
 - ChangeMiniQuest()
 - ChangeReputation()
 - CheckFindRestrictions()
 - CheckLightType()
 - CheckResistance()
 - CheckSensitiveAttack()
 - CheckSpellFatigue()
 - ClearRingBuffer()
 - Configure()
 - ConvMaterialList()
 - CreateRingBuffer()
 - CustomizeObject()
 - Damage()
 - DeAssocMember()
 - DeclAdj()
 - Defend()
 - DefendFunc()
 - DefendInfo()
 - DefendOther()
 - Defend_bsp()
 - DeleteSpellFatigue()
 - DeleteTimedAttrModifier()
 - DiscoverDoor()
 - DistributeExp()
 - DoDecay()
 - DoDecayMessage()
 - DoUnwear()
 - DoUnwield()
 - DoWear()
 - DoWield()
 - DoorIsKnown()
 - Dump()
 - EnemyPresent()
 - Enter()
 - EvalArmour()
 - EvalWeapon()
 - ExtraAttack()
 - FilterArmours()
 - FilterClothing()
 - FindBestArmours()
 - FindBestWeapon()
 - FindDistantEnemyVictim()
 - FindDistantGroup()
 - FindDistantGroups()
 - FindEnemyVictim()
 - FindFarEnemyVictim()
 - FindGroup()
 - FindGroupN()
 - FindGroupP()
 - FindLivingVictim()
 - FindNearEnemyVictim()
 - FindPotion()
 - FindRangedTarget()
 - FindVictim()
 - Flee()
 - FreeHands()
 - GetAquarium()
 - GetDetail()
 - GetDoorsMapping()
 - GetEnemies()
 - GetExits()
 - GetFValue()
 - GetFValueO()
 - GetFactor()
 - GetGroupMembers()
 - GetHelperObject()
 - GetInfoArr()
 - GetMatMembership()
 - GetOffset()
 - GetOwner()
 - GetPhiolenInfos()
 - GetReputation()
 - GetReputations()
 - GetShopItems()
 - GetVItemClones()
 - GetValue()
 - GetValueO()
 - Gildenproperties()
 - GiveMiniQuest()
 - GiveQuest()
 - GroupName()
 - GuardExit()
 - GuildName()
 - HIsHookConsumer()
 - HListHooks()
 - HRegisterToHook()
 - HUnregisterFromHook()
 - Halt()
 - HasAutoloader()
 - HasExtraLook()
 - HasMiniQuest()
 - HitFunc()
 - HookCallback()
 - Identify()
 - InFight()
 - InList()
 - InformAlcoholEffect()
 - InformDefend()
 - InformRowChange()
 - InformUnwear()
 - InformUnwield()
 - InformWear()
 - InformWield()
 - InsertEnemy()
 - InsertEnemyTeam()
 - InsertSensitiveObject()
 - InternalModifyAttack()
 - InternalModifyDefend()
 - IsArmour()
 - IsBottle()
 - IsClothing()
 - IsEnemy()
 - IsEqual()
 - IsGuildMember()
 - IsPlayerCorpse()
 - IsRoom()
 - IsTeamLeader()
 - IsTeamMove()
 - IsUnit()
 - Kill()
 - LearnSkill()
 - Leave()
 - LimitAbility()
 - MaterialGroup()
 - MaterialList()
 - MaterialName()
 - MayAddObject()
 - MayAddWeight()
 - Message()
 - ModifyQuestTime()
 - ModifySkill()
 - ModifySkillAttribute()
 - More()
 - NPC_Killed_by()
 - NewDoor()
 - NoParaObjects()
 - NotifyDestruct()
 - NotifyInsert()
 - NotifyLeave()
 - NotifyMove()
 - NotifyPlayerDeath()
 - NotifyRemove()
 - NotifyTimedAttrModExpired()
 - NotifyXMAttrModLimitViolation()
 - Pacify()
 - PayIn()
 - PlayerQuit()
 - PresentEnemies()
 - PresentEnemyRows()
 - PresentPosition()
 - PresentRows()
 - PresentTeamPositions()
 - PresentTeamRows()
 - PreventFollow()
 - PreventInsert()
 - PreventInsertLiving()
 - PreventLeave()
 - PreventLeaveLiving()
 - PreventMove()
 - PrintList()
 - Query()
 - QueryAllDoors()
 - QueryArmourByType()
 - QueryArrived()
 - QueryArticle()
 - QueryAttribute()
 - QueryAttributeOffset()
 - QueryBuyFact()
 - QueryBuyValue()
 - QueryCoinsPerUnits()
 - QueryDamage()
 - QueryDefaultHome()
 - QueryDefend()
 - QueryDefenders()
 - QueryDisguise()
 - QueryDoorKey()
 - QueryDoorStatus()
 - QueryDu()
 - QueryEnemies()
 - QueryFlaw()
 - QueryGenderString()
 - QueryGramsPerUnits()
 - QueryGroupedKeys()
 - QueryGuest()
 - QueryHealInfo()
 - QueryMaterial()
 - QueryMaterialGroup()
 - QueryMaxQP()
 - QueryMoney()
 - QueryName()
 - QueryNearDefenders()
 - QueryOpenMiniQuestsForPlayer()
 - QueryOwn()
 - QueryPassengers()
 - QueryPosition()
 - QueryPossPronoun()
 - QueryPrayRoom()
 - QueryPreferedEnemy()
 - QueryPresentDefenders()
 - QueryPronoun()
 - QueryProp()
 - QueryProperties()
 - QueryQuest()
 - QueryQuestTime()
 - QueryRealAttribute()
 - QuerySellValue()
 - QuerySkill()
 - QuerySkillAbility()
 - QuerySkillAttribute()
 - QuerySkillAttributeModifier()
 - QuerySkillBonus()
 - QueryStorageRoom()
 - QueryTimedAttrModifier()
 - QueryTotalQP()
 - QueryUser()
 - QueryValidObject()
 - ReceiveMsg()
 - RegisterEvent()
 - RegisterHelperNPC()
 - RegisterHelperObject()
 - RemoveAdjective()
 - RemoveClass()
 - RemoveCmd()
 - RemoveDefender()
 - RemoveDetail()
 - RemoveExit()
 - RemoveExtraLook()
 - RemoveFixedObject()
 - RemoveFromMenu()
 - RemoveFunc()
 - RemoveId()
 - RemoveInfo()
 - RemoveItem()
 - RemoveKnownPotion()
 - RemovePluralId()
 - RemovePursuer()
 - RemoveReadDetail()
 - RemoveResistanceModifier()
 - RemoveRoute()
 - RemoveSensitiveObject()
 - RemoveSingularId()
 - RemoveSkillAttributeModifier()
 - RemoveSmells()
 - RemoveSounds()
 - RemoveSpecialDetail()
 - RemoveSpecialExit()
 - RemoveTouchDetail()
 - RemoveVItem()
 - ResizeRingBuffer()
 - RingBufferGet()
 - RingBufferPut()
 - SearchPath()
 - SelectEnemy()
 - SelectFarEnemy()
 - SelectNearEnemy()
 - Set()
 - SetAttackChats()
 - SetAttr()
 - SetAttribute()
 - SetBuyFact()
 - SetChats()
 - SetCoinsPerUnits()
 - SetDefaultHome()
 - SetDoorStatus()
 - SetEnemies()
 - SetGramsPerUnits()
 - SetProp()
 - SetProperties()
 - SetRealAttribute()
 - SetSpellFatigue()
 - SetStorageRoom()
 - SetTimedAttrModifier()
 - ShowDoors()
 - ShowPropList()
 - SkillResTransfer()
 - SpellAttack()
 - SpellDefend()
 - SpellInform()
 - Start()
 - StopHuntFor()
 - StopHuntText()
 - SuggestArticle()
 - SwapRows()
 - TakeFlaw()
 - TeamFlee()
 - TeamMembers()
 - TeamPrefix()
 - Teleport()
 - TestIgnore()
 - TestIgnoreSimple()
 - TestLimitViolation()
 - TriggerEvent()
 - UnregisterEvent()
 - UnregisterHelperNPC()
 - UnregisterHelperObject()
 - Unwear()
 - UnwearArmour()
 - UnwearClothing()
 - UnwieldFunc()
 - UpdateAttributes()
 - UpdateResistanceStrengths()
 - UseHands()
 - UseSkill()
 - UseSpell()
 - Validate()
 - Wear()
 - WearArmour()
 - WearClothing()
 - WearFunc()
 - WieldFunc()
 - WithDraw()
 - __INIT()
 - _query_current_money()
 - _unparsed_args()
 - access_rights()
 - buffer_hp()
 - buffer_sp()
 - buy_obj()
 - catch_msg()
 - catch_tell()
 - check_and_update_timed_key()
 - check_restrictions()
 - check_timed_key()
 - clean_up()
 - cmd_shoot()
 - command_me()
 - consume()
 - create()
 - create_default_npc()
 - create_super()
 - defuel_drink()
 - defuel_food()
 - depointer_adj()
 - deregister_modifier()
 - die()
 - doUnwearMessage()
 - doUnwieldMessage()
 - doWearMessage()
 - doWieldMessage()
 - do_damage()
 - do_frage()
 - do_unwear()
 - do_wear()
 - drink_alcohol()
 - drink_soft()
 - drop()
 - drop_obj()
 - drop_objects()
 - eat_food()
 - execute_anything()
 - exit()
 - find_obs()
 - get_killing_player()
 - give()
 - give_notify()
 - give_obj()
 - heal_self()
 - heart_beat()
 - id()
 - init()
 - insert_sensitive_inv()
 - insert_sensitive_inv_trigger()
 - int_long()
 - int_short()
 - is_class_member()
 - lfun()
 - list()
 - locate_objects()
 - logon()
 - long()
 - make_immortal()
 - make_invlist()
 - match_ids()
 - move()
 - moved_objects()
 - moved_where()
 - muster()
 - name()
 - normalize_defend_args()
 - notify_player_change()
 - pick()
 - pick_obj()
 - pick_objects()
 - present_objects()
 - present_vitem()
 - put()
 - put_obj()
 - query_prevent_shadow()
 - query_real_name()
 - query_userlist()
 - query_weight_contents()
 - reduce_hit_points()
 - reduce_spell_points()
 - register_modifier()
 - remove()
 - remove_multiple()
 - reset()
 - restore_hit_points()
 - restore_spell_points()
 - save_me()
 - second_life()
 - sell_obj()
 - set_object_next_reset()
 - shoot_dam()
 - short()
 - show_notify()
 - trigger_sensitive_attack()
 - trigger_sensitive_inv()
 - wield_me()
 - Verzeichnis der lfuns speziell in/fuer Gilden
 - Verzeichnis der lfuns speziell in/fuer Spellbooks
 - Verzeichnis der lfuns in master()
 - Verzeichnis der veralteten lfuns